The PHB states that under normal encumbrance condition, a PC can move '12" ', whatever that means. Whether its measured by a ruler on a tabletop, scaled to the miniature figure used in actual play, or scaled to the table map used in actual play is a huge problem. Still, the guide in AD&D is that 12" equals 120 feet in-game.
The DMG states that under normal encumbrance, a PC can move 30 miles per day.
If calculated from the PHB, where it states "Each 1" of
movement equals the number of miles...in one-half day's trekking" (p.102), it
would seem that the actual number for an unencumbered character would be
24 miles per day, so of course the two measurements are incongruous.
I, personally, would rather choose the explicitly stated rule in the DMG over the calculated measurement.
And a final note, "normal" encumbrance means up to 35 lbs.(PHB p 101) or 350 gold coin weight (PHB p.102) without strength bonuses.
p.27 of the DMG lists armor weight in pounds, which needs to be multiplied by 10 to get gold coin weight, in order to determine the total weight carried by a character, which can be used to determine accurate encumbrance.
And finally, the actual gold piece weight values of regular items is in an Appendix in the back of the DMG (p. 225) instead of in the inventory lists of either the PHB or DMG!
Putting together these rules piecemeal is a real pain
For exploration, the PHB states that movement is 1/10 the rate given in the combat movement table, which means that for 12" a character could only move at 12 feet per minute, much less than the actual human walking speed of 276 ft/min. I
don't buy the in game explanation that mapping and being cautious
reduces speed to this number, so this is a total house rule I use to make regular movement through a dungeon room or through a city to take 1 turn total, whether the distance is 12 feet (normally a round in exploration), 120 feet (normally a turn) or 1200 (beyond a turn).
yay someone collected the encumbrance rules into a "Master Encumbrance Table":
https://www.dragonsfoot.org/php4/archive.php?sectioninit=FT&fileid=175&watchfile=0
Delta's got a great breakdown of the issues with Movement and Encumbrance:
http://deltasdnd.blogspot.com/p/primary-house-rules.html
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