Partly, its because 5e relies way less on the DM than 1e does, and because 5e is way less open ended than 1e.
The published adventure modules, Storm King's Thunder in my case, basically do half the work of the DM.
It feels like I'm reading a novel, only the novel's not shit because I play the role of the protagonists and my chance of success or failure, and the consequences and setting thereof, are decided by the dice, the adventure book, and the Dungeon Master's Guide.
It takes reading 3 books - the PHB, the DMG and SKT - simultaneously to properly play solo, but at my novice level of playing it's still a lot of fun.
Subscribe to:
Post Comments (Atom)
Singing the praises of the 2e DMG
Like most people in the OSR community, I had initially held a dim view of the 2e DMG, especially compared to its predecessor, the 1e DMG, w...
-
I do not like this PDF (I’m not going to link it because you require an account or some junk to download it, and I don’t recommend it an...
-
The original 1954 Godzilla is a very cerebral film about Japanese tradition, modern science, post-war politics, and human suffering. It was...
-
I have long held a fascination with the more exacting technical aspects of the AD&D 1e system, like time segments, and the more granula...
No comments:
Post a Comment