Honestly, they're both pretty thin on content, with casual gameplay that's a stripped down version of Battlefield's gunplay. They're both heavily online multiplayer focused, yet the population for both is quite small and about the same for both. In terms of offline play, Battlefront 1 has the better content, since its largest game mode, Walker Assault is included in the skirmish mode, while the Arcade mode of Battlefront 2 only has two game types - a team deathmatch equivalent and a horde mode/survival equivalent. The 'mission' game types of Battlefront 1 also give you different experiences such as driving a speeder bike or flying a snow speeder, which is not available in Battlefront 2's offline modes. While Battlefront 2 has an offline story campaign, its utterly boring and forgettable, short and offers no replay value.
The only reason to get either is if you love the Star Wars universe and can't get enough, in which case Battlefront 1 has more weapons, power ups, better game modes and heroes, while Battlefront 2 has better space and vehicle modes.
Due to fan backlash and overrall poor reception, I predict both games will hit bargain price very quickly, especially after Battlefront 2's support cycle ends.
Subscribe to:
Post Comments (Atom)
Singing the praises of the 2e DMG
Like most people in the OSR community, I had initially held a dim view of the 2e DMG, especially compared to its predecessor, the 1e DMG, w...
-
I do not like this PDF (I’m not going to link it because you require an account or some junk to download it, and I don’t recommend it an...
-
The original 1954 Godzilla is a very cerebral film about Japanese tradition, modern science, post-war politics, and human suffering. It was...
-
I have long held a fascination with the more exacting technical aspects of the AD&D 1e system, like time segments, and the more granula...
No comments:
Post a Comment