This is my space to rant about games
I’m considering running fortified towns and settlements as open air dungeons where single-room houses function as traditional dungeon rooms or as treasure lairs.
Shopkeepers use mundane prices, i.e. a magic ring will only be sold for the price of regular ring, a magic sword for the price of a regular sword.
Nah, treat levels 1 and 2 with kid gloves, then at level 3 let it be "The Real Dark Souls Starts Here"